Publications

A virtual Tour of the Walls of Nicosia: An Assessment of Children’S Experience and Learning Performance

Despina Michael, Panagiotis Zaharias, Yiorgos Chrysanthou

Presented at: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage (VAST 2010) - Short and Project Papers. pp. 9–15, Sep 2010

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Learning Crowd Behavior

Panayiotis Charalambous, Yiorgos Chrysanthou

Presented at: Workshop on Crowd Simulation (co-located with CASA2010), Jun 2010

We present here our ongoing work on learning crowd behavior. The steering behavior of crowds from various video sources is tracked and databases of examples are generated. These examples contain various stimuli (metrics) that could affect the persons behavior. These databases are used to learn rules for crowd steering in an agent based framework using regression algorithms and more specifically, decision trees. Various simulations are run and the statistics measured at the simulation stage are compared to those of the original video to determine which stimuli affect an agents behavior the most.

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A Distributed Visual Client for Large-scale Crowd Simulations

Guillermo Vigueras, Miguel Lozano, Juan M Orduna, Yiorgos Chrysanthou

Presented at: International Conference on Computational and Mathematical Methods in Science and Engineering, (CMMSE 2010). Almeria (Andalucia), Spain, pp. 999–1010, Jun 2010

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Fast Approximate Visibility on the GPU Using Precomputed 4d Visibility Fields

Athanasios Gaitatzes, Anthousis Andreadis, Georgios Papaioannou, Yiorgos Chrysanthou

Presented at: International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). Plzen, Czech Republic, pp. 131–138, Feb 2010

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Fitting Behaviors to Pedestrian Simulations

Alon Lerner, Eitan Fitusi, Yiorgos Chrysanthou, Daniel Cohen-Or

Presented at: ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA). New Orleans, LA, USA, pp. 199– 208., Aug 2009

DOI

Data Driven Evaluation of Crowds

Alon Lerner, Yiorgos Chrysanthou, Ariel Shamir, Daniel Cohen-Or

Ed. by Mark Overmars and Arjan Egges. Springer Berlin Heidelberg, 2009, pp. 75–83, Jan 2009

Presented at: ACM Motion in Games (MIG'09), Zeist, The Netherlands

DOI

Texture Synthesis Based Simulation of Secondary Agents

Marios Kyriakou, Yiorgos Chrysanthou

Ed. by Arjan Egges, Arno Kamphuis, and Mark Overmars. Springer Berlin Heidelberg, pp. 1–10, Nov 2008

Presented at: ACM Motion in Games (MIG'08), Utrecht, The Netherlands

DOI

[Patent] Selective Tone Mapper

Alessandro Artusi, Benjamin Roch, Alan Chalmers, Yiorgos Chrysanthou

UK Patent Office, patent number GB2449272, Nov 2008

The Development of an E-museum for Contemporary Arts

Petros Patias, Yiorgos Chrysanthou, Stella Sylaiou, Charilaos Georgiades, Despina Michael, Stratos Stylianidis

Presented at: Conference on Virtual Systems and Multimedia (VSMM 2008). Limassol, Cyprus, pp. 20–25, Oct 2008

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Visualisation Tool for Representing Synthetic Facial Emotional Expressions

Andreas Loizides, Stephania Loizidou Himona, Yiorgos Chrysanthou

Presented at: International Conference on Visualization. IEEE. London, United Kingdom, pp. 135–140, Jul 2008

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Human Figure Animation: A Historical Perspective

Stephania Loizidou Himona, Yiorgos Chrysanthou, Andreas Loizides

Presented at: 22nd European Conference on Modelling and Simulation (ECMS 2008). Nicosia, Cyprus, Jun 2008

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Presampled Visibility for Ambient Occlusion

Athanasios Gaitatzes, Yiorgos Chrysanthou, Georgios Papaioannou

Journal of WSCG 16.1-3 (2008), pp. 17–24, Jan 2008

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A web-based Virtual Museum Application

Timo Kunkel, Melinos Averkiou, Yiorgos Chrysanthou

Presented at: 14th International Conference on Virtual Systems and Multimedia. pp. 275–277, Jan 2008

Crowds by Example

Alon Lerner, Yiorgos Chrysanthou, Dani Lischinski

Computer Graphics Forum 26:3, pp. 655–664, Sep 2007

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Guest editors’ introduction for the first three papers of this issue: advances in virtual reality software and technology

Gurminder Singh, Rynson WH Lau, Yiorgos Chrysanthou

Computer Animation and Virtual Worlds 18.1 (2007), Sep 2007

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