The Create Project: Mixed Reality for Design, Education, and Cultural Heritage With a Constructivist Approach

Celine Loscos, Hila Ritter Widenfeld, Maria Roussou, Alexandre Meyer, Franco Tecchia, George Drettakis, Emmanuel Gallo, Alex Reche Martinez, Nicolas Tsingos, Yiorgos Chrysanthou, et al

Presented at: Second IEEE and ACM International Symposium on Mixed and Augmented Reality. pp. 282–283, IEEE., Oct 2003


Automatic High Level Avatar Guidance Based on Affordance of Movemenτ

Despina Michael, Yiorgos Chrysanthou

Presented at: Eurographics 2003 Short Papers. Granada, Spain, Sep 2003


Visualizing Crowds in RealTime

Franco Tecchia, Celine Loscos, Yiorgos Chrysanthou

Computer Graphics Forum 21.4 (2002), pp. 753–765, Dec 2002


Image-based Crowd Rendering

Franco Tecchia, C´eline Loscos, Yiorgos Chrysanthou

IEEE Computer Graphics and Applications 22.2 (2002), pp. 36–43, Aug 2002


[Patent] Method for Dressing and Animating Dressed Characters

Tzvetomir Vassilev, Yiorgos Chrysanthou, Bernhard Spanlang

US Patent App. 10/486,842, Aug 2002

A Survey of Visibility for Walkthrough Applications

Daniel Cohen-Or, Yiorgos L Chrysanthou, Claudio T Silva, Fredo Durand

IEEE Transactions on Visualization and Computer Graphics 9.3 (2003), pp. 412–431, Mar 2002


Hardware-Accelerated From-Region Visibility Using a Dual Ray Space

Vladlen Koltun, Yiorgos Chrysanthou, Daniel Cohen-Or

Rendering Techniques 2001. Ed. by S. Gortler and K. Myszkowski. Springer Computer Science, pp. 205–215, Nov 2001


Radiosity Diffusion Model in 3D

Jason D Riley, Simon R Arridge, Yiorgos Chrysanthou, Hamid Dehghani, Elizabeth MC Hillman, Martin Schweiger

Presented at: European Conference on Biomedical Optics. International Society for Optics and Photonics. pp. 153–164, Nov 2001

DOI paper

Real-time Shadows for Animated Crowds in Virtual Cities

Celine Loscos, Franco Tecchia, Yiorgos Chrysanthou

Presented at: ACM Symposium on Virtual Reality Software and Technology. Banff, Alberta, Canada, pp. 85–92, Nov 2001


Fast Cloth Animation on Walking Avatars

Tzvetomir Vassilev, Bernhard Spanlang, Yiorgos Chrysanthou

Computer Graphics Forum 20.3 (2001), pp. 260–267, Sep 2001


Real Time Rendering of Populated Urban Environments

Franco Tecchia, Celine Loscos, Yiorgos Chrysanthou

Presented at: ACM SIGGRAPH Technical Sketches., Jun 2001


Visibility: Problems, Techniques and Applications

Daniel Cohen-Or, Yiorgos Chrysanthou, Fredo Durand, Ned Greene, Vladlen Koltun, Claudio T. Silva

Presented at: Course Notes for SIGGRAPH 2001, May 2001

paper project page

Agent Behaviour Simulator (ABS): A Platform for Urban Behaviour Development

Franco Tecchia, Celine Loscos, Ruth Conroy, Yiorgos Chrysanthou

Presented at: International Game Technology Conference and Idea Expo, Jan 2001


Efficient Cloth Model and Collisions Detection for Dressing Virtual People

Tzvetomir Vassilev, Bernhard Spanlang, Yiorgos Chrysanthou

Presented at: ACM / EG Games Technology Conference, Jan 2001


Visibility: Problems, Techniques, and Applications

Daniel Cohen-Or, Yiorgos Chrysanthou

Presented at: Tutorial ACM/EG Games Technology Conference in Hong Kong, Jan 2001